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Chess by SanderWit Chess by SanderWit
Hey.

This is a glass chess set I've made with Blender and rendered with Yafray.

Best regards,

Sander Wit
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:iconplottwistthepegasus:
PlotTwistthePegasus Featured By Owner Oct 3, 2015   General Artist
Cool! Isn't chess awesome?
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:iconjanop1:
Janop1 Featured By Owner Aug 5, 2013  Hobbyist General Artist
That's what happens to my pieces when I lose. :iconfliptableplz: Which happens alot.
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:iconpaulcoleman:
PaulColeman Featured By Owner Dec 17, 2012
Awesome.
Reply
:iconchesailboat:
Chesailboat Featured By Owner Oct 4, 2012
May I please use this? I need to do an assignment for school, and this is just what I need for it. I'll make sure to credit you, and I would really appreciate your consent! :)
Reply
:iconrowanelle:
Rowanelle Featured By Owner May 11, 2012  Hobbyist General Artist
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:iconpassiveshock321:
Passiveshock321 Featured By Owner Feb 15, 2012  Hobbyist Writer
i thought it was a photo, your amazing at art man, keep them coming
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:iconalphanathan:
alphanathan Featured By Owner Oct 22, 2011
fooled me. thought it was a photo!
Reply
:iconarablegend:
arablegend Featured By Owner May 31, 2011
great photo..
Reply
:iconbigcman120:
bigcman120 Featured By Owner Apr 16, 2011  Hobbyist Digital Artist
I have a feeling that someone lost.

Nice render, keep up the great work!
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:iconquazu:
Quazu Featured By Owner Apr 11, 2011  Student Filmographer
do want
Reply
:iconblack-arg:
Black-Arg Featured By Owner Jun 13, 2009
fantastic!! great work!
Reply
:iconpeacefistartist:
PeaceFistArtist Featured By Owner May 16, 2009  Hobbyist General Artist
id love some peices like that.
Reply
:iconsanjayorange:
sanjayorange Featured By Owner May 8, 2009
Amazing work ! Superb ! :heart:
Reply
:iconkawaii-kuro-neko:
Kawaii-Kuro-Neko Featured By Owner Apr 13, 2009  Hobbyist Traditional Artist
I dont get it. How'd you do this if its not a photo? I mean, its already a great pic but if you made it, WOW
Reply
:iconwaterfeather1129:
WaterFeather1129 Featured By Owner Feb 27, 2009
Omg, I love chess as much as this art!
Reply
:icondarkdragon15:
Darkdragon15 Featured By Owner Dec 14, 2008
I love it :D :+fav:
Reply
:iconbosf:
Bosf Featured By Owner Apr 17, 2008
What was render time?


HEY!DUDE! Now i dont believe you!ITs not made wirth blender its too realistic.Nice photo but its not a blender model.
Reply
:iconsanderwit:
SanderWit Featured By Owner Apr 19, 2008
i'm not going to try n convince you it's a blender project for it's rendered with yafray (as explained in the project-comments) which result in pretty realistic results. the render time was about half an hour

your previous comment: board is a bevelled flattened cube with uv-mapped diffuse texture and bumpmap

at ease
Reply
:iconbosf:
Bosf Featured By Owner Apr 17, 2008
When i saw it first time i said:
Pretty nice photo...

and its with blender!WOW! i searched for tutorial (knight and bishop and glass) adn when i study it...That...Chess board is only a box with texture or a model.
Reply
:iconnetbug009:
Netbug009 Featured By Owner Feb 17, 2008  Student Writer
Just an FYI: Your art's been stolen. [link]
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:iconsanderwit:
SanderWit Featured By Owner Feb 18, 2008
Thanks a lot pal, I'm gonna do something bout it. Really appreciated man. :thanks:
Reply
:iconnetbug009:
Netbug009 Featured By Owner Feb 18, 2008  Student Writer
Don't mention it. I can't stand art theft.
Reply
:iconlenupet:
Lenupet Featured By Owner Jan 26, 2008
It looks so real!
This is great!!!!
I love it!!
Reply
:iconaleksanderk:
AleksanderK Featured By Owner Jan 22, 2008
Looks great. And very realistic.

Wow. Depth of field, caustics, realistic lighting..etc..

How long did it take to render it ?


Also, I am learning blender and would greatly admire your feedback on my attempts to create a chess set

[link]
[link]

So far I use the internal render engine, have not figured out yafray yet. The only yafray render has a greenish tint from background and reflections on the board do not show the reflections in chess themselves.
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:iconsanderwit:
SanderWit Featured By Owner Jan 22, 2008
Thanks pal. Render took about 30 mins. Ages ago though :).

Your pawns are great :). Though your main problem is the same as all new 3D artists: you have the possibility to use all kind of tricks and slick effects (like the things you mentioned in my peace, dof, caustics, etc etc) and there lies the problem. You need to start right at the basics. Start modeling, start texturing, later on, learn some things about lamps and even later, difficult materials and special effects like dof and caustics. You don't need hdr, reflections, subsurfaced meshes and all that jazz. You'll get there when you get there :). First off, I'd say, look up some tutorials and information on special modeling tools like loop-cuts, special extrudes, bevelling, those kind of things. After that learn some things about texturing and perhaps some neat material settings within blender.

The last thing you will want is Indigo, Yafray or other modern renderers. The Blender Internal Renderer is great, and especially for starting 3d-ers, brilliant! I think you have a real great start, but I think you are one step ahead of yourself. I'll crit your work later on, have to look for my bed right now, I'm beyond tired...

Best wishes

Sander
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:iconaleksanderk:
AleksanderK Featured By Owner Jan 22, 2008
Thank you very much for all this feedback and advice.

Wow.So much information, so much to learn.

I am really new to Blender,but I am reading some tutorials and hopefully getting better.

One question,is loop-cuts and special extrusion something that should have been used in my project,or just some usuful information to know in general?

For the chess project I mostly used the spin tool,I also used the beveling on the wooden part of the board.

One more question, am I really that ahead of myself?



Thank you again for all the advice.
Reply
:iconsanderwit:
SanderWit Featured By Owner Jan 24, 2008
Haha, nah, I think you need to wanne learn everything there is to know as fast as possible. That was my best help anyway. If you're not motivation-driven, you won't be able to be a great artist, that's exactly where my problem lays, I lost my motivation to continue learning and modeling at some point, stopped my graphical school and started studying psychology, like the fool I am. :) Nah, it don't matter but I always saw that the best way for starting 3D-ers is to wanne learn everything there is to learn as fast as possible! Important is to canalize that to a efficient learning curve starting at modeling, than more difficult things like texturing, animating and rendering. So please keep up that interest in 3D, keep looking at great inspirative websites like CGTalk and Elysiun (Blenderartists.org) and try out all tutorials available :), it's really worth your time in my opinion.

Just make sure to get some air once in a while :).

The techniques I was talking of were just general special modeling techniques you'll be wanting to learn. Nice that you've already applied a bevel to the chess board for those are really important when you wanne loose the 'noob' status :). There are loads of early-learning-mistakes to make, I'll mention a few.

Visible faces is a killer, make sure angular surfaces are avoided. But try to get there without the SubSurface buttons for it subsurfaces the complete model, also the bits that don't need to be subsurfaced (look at the top of your queen close to the camera in the first render, it has all these ribbles on top of it, that's what ye get when subsurfacing triangles or too small faces, avoid it as much as possible!). Hard edges are also nasty, that's why there's a bevel option :). Good thing you used it though you have to watch out not to over-use it, too thick bevels look fake, it's almost never too small, you just want to get those realistic highlights on the edges of your model!
Another one is over-doing bumpmaps. Bumpmaps can really help your render to look neat, but it has to be used very very subtle or will break it's believability. Make sure never to overdo bumpmaps. Same thing with specularity and reflections. Tweak with the hardness and amount of specularity you will want to give a model. Most of the times too much spec is used and often with too less hardness. Same thing with your chessboard. Too much reflectivity is also a killer. Learn a couple of things about the new soft- or blurred-reflections for reflections, apart from metals and glasses, are almost never perfect sharp. If you learn that there is no such thing as specular and that it is simple a faked blurred reflection, you will understand that both a too sharp reflection as a too soft specular can kill your render's realism... Specular, in the real world, is just a reflection!
I could go on forever, but some more important first mistakes include a visible HDR in the background, too low-res textures, bad camera positions, a bad light-setup (look up the 3-point-light-setup, it's the real basic!), using subsurface too much witch will result in whobbly bobbly models with low detail but loads of faces and last example, using the wonderful Suzanne. The default monkey inside of Blender is only to be used in test-scenes and material tests and so on. Don't ever use it in final-renders! Haha. Oh last thing, I always see crappy background photo's behind 3D scenes. It can kill the realism of your scene for a photo always looks realistic and, even though a scene may be pretty realistic, with a photo in the background the only realistic thing in the scene is that photo. In a CG scene use a CG background in my opinion. You will only be able to use a photo in the background once you are really good.

That's enough out of me, hope you have a nice kick in the right direction now! Have fun and good luck!
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:iconaleksanderk:
AleksanderK Featured By Owner Jan 27, 2008
Thank you again. Wow this is a lot of advice. But you named every mistake I made, and every problem I had.

Seriously, I am going to print this comment and use it as a check list for errors.

I used SubSurface a lot, it took me 5 hours to render the "Chess" one,also had too many faces. The Queen's top really gave me trouble with sub surfacing and the strange artifacts that appeared, I used a different cylinder for the top and then subsurfed again, I decided it at the end that it looks interesting and deiced to leave it with the ripples.

The camera angel also was hard, but I liked it a bit actually because it was from the point of view of the king,a view that is pure CG, you can not capture it with a camera in real life, and is hard to draw. I thought this point of view was not often seen before,unique and original.

Well thank you for all of this advice, no one tutorial I have seen has so much useful information concentrated in one place.

Psychology? Yeah I really enjoyed this class, it was a brief intro-class but it was interesting enough to make me consider psychology for a major for a while. But I resisted the temptation of psychology and I am sticking to my Physics major.

3D art and photoshop is just a hobby for me,but I really enjoy it. And it have proved useful many times,I actually made few technical drawings and had one published in Science magazine. So I will continue and will try to learn as much as possible.
After all,art is a way of seeing and reflecting the world and being able to express oneself in another way, and No scientist should refuse this ability.

Well thank you again, I am planing to make another small render project,but this time without the usual errors hopefully( but there are always new errors to be made).
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:iconsanderwit:
SanderWit Featured By Owner Jan 27, 2008
Yer welcome pal. Have fun!
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:iconsanderwit:
SanderWit Featured By Owner Jan 22, 2008
Last but not least, go to formal Elysiun, now known as Blenderartists.org. Sign up and look for Roger, that's me. That is the best site to be if you want get to know Blender.

See ye there!
Reply
:iconaleksanderk:
AleksanderK Featured By Owner Jan 22, 2008
Thank you.
It looks like a great resource.

So far I have been using

[link] and

Blendernation.com

and Blenderartists.org. looks like a great resource to add to this.

I actually was reading animating a pawn tutorial on blendernation.com when I decided to try to create my own 3D chess set.


Thanks again.
Reply
:iconsanderwit:
SanderWit Featured By Owner Jan 25, 2008
By the way pal, check these two timelapses out, they're way cool and educative :).

[link]
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:iconaleksanderk:
AleksanderK Featured By Owner Jan 27, 2008
Thank you yet again for the fabulous resource.
I really like blender video tutorials.

After all if picture says a 1000 words. Then video that has 30 frames per second and is 10 minutes long has a lot to say.
1000*30*60*10= 18, 000,000. 18 million words is no joke.
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:icondreadknight666:
DreadKnight666 Featured By Owner Oct 13, 2007  Professional Digital Artist
Looks great =)
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:iconmobius122:
mobius122 Featured By Owner Sep 22, 2007
Beautiful. I am still learning blender but have no knowledge yet with yafray 0_o Looks like a photograph! Keep up the good work!
Reply
:iconmoondance666:
Moondance666 Featured By Owner Sep 18, 2007
I'm confused. Is it a real, beautiful chess set, or an amazingly detailed piece of comuter art?

It's really neat anyways, so I'll fav! :highfive:
Reply
:iconsanderwit:
SanderWit Featured By Owner Sep 22, 2007
Haha, thanks pal!

An yes, it's 3d.

Cheers
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:iconmoondance666:
Moondance666 Featured By Owner Sep 24, 2007
Anytime! :D

I'd never have guessed. 8D

:salute:
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:iconcalgarc:
calgarc Featured By Owner Sep 10, 2007  Professional Artist
this is awesome for blender work :)
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:iconboner101:
Boner101 Featured By Owner Sep 7, 2007   Photographer
WOW I hope to do stuff like this once I learn blender inside and out! Great job!
Reply
:iconpralinkova-princezna:
pralinkova-princezna Featured By Owner Aug 26, 2007  Hobbyist Digital Artist
I chose this image for a feature of my most beloved pics on dA :D [link] Thank you very much for making it! :hug: Check out the rest too! :)
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:iconpralinkova-princezna:
pralinkova-princezna Featured By Owner Aug 10, 2007  Hobbyist Digital Artist
:clap: I admire 3D art more and more, so gorgeous things can be modelled!
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:iconsanderwit:
SanderWit Featured By Owner Aug 26, 2007
thanks a whole lot! it's real cool to see it in such a feature, in between some lovely (digital) paintings. cool! i'm glad you haven't given up at 3D art, there are stunning things made in 3D packages. if you like, here [link] is a page with pretty much the best 3D images in the business.

i like your willy wonka drawing a lot! it's real good!

i think it's real good that you have thehungersite in your sig, it's a great initiative

best wishes
Reply
:iconpralinkova-princezna:
pralinkova-princezna Featured By Owner Aug 26, 2007  Hobbyist Digital Artist
Haha, don't be modest, it's breathtaking. Actually, I'm not focused on 3D art now coz all my programs just refuse to cooperate and nobody is really able to help me, so I will let it sleep for a while. :) Some things need time. Thanks a lot for faving Wonka and your lovely comment! :D :hug:
Btw, didn't you get a DD on those 3D things? I can't remember..
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:iconqv51:
qv51 Featured By Owner Jul 9, 2007  Hobbyist General Artist
And in case it is yours you would want to check yafray.org for it.
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:iconsanderwit:
SanderWit Featured By Owner Aug 26, 2007
It's mine, my name is mentioned in the gallery there too. They asked me if they could use it there, so that was cool. Too bad the development of Yafray seems to have stopped. Still, it's great software.

Take care
Reply
:iconqv51:
qv51 Featured By Owner Jul 9, 2007  Hobbyist General Artist
Hmm I have seen this somewhere... Yafray.org, right ? Is it yours or your friend's or... Who ?
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:icondevianb:
devianb Featured By Owner Jun 26, 2007
Simply stunning. I can not tell it was a render at all.
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:iconinshadowz:
inshadowz Featured By Owner Jun 24, 2007
I have a small glass chess board with glass pieces that I took pics of a while ago, and though the composition is very different, your pieces look as real as mine did—and mine were really real. I guess it is the texture of the chess board, along with those small imperfections in the glass that does it.
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:iconsanderwit:
SanderWit Featured By Owner Jun 27, 2007
Haha, that's really nice to hear. But to be honest the imperfections in the glass are render-glitches :) but I didn't removed them for I thought they kinda looked fun :P.

be well
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Chess by avatarmad




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